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Creation by meatsmeier Creation by meatsmeier
:iconmeatsmeier:

Creation by meatsmeier

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/ / / ©2006-2015 meatsmeier
Made in Maya.

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:iconwiredgirl:
wiredgirl Featured By Owner Dec 3, 2006  Student
Seriously excellent. :heart:
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:icon300beatspm:
300beatspm Featured By Owner Jul 14, 2006
also which parts if any did u use displacement maps or bump......?
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:icon300beatspm:
300beatspm Featured By Owner Jul 14, 2006
I wish I could figure out your technique....
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:iconcurlyy:
curlyy Featured By Owner Jul 12, 2006
Very, very, very creative work. :clap:
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:iconcurlyy:
curlyy Featured By Owner Jul 12, 2006
Very, very, very creative work. :clap:
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:icon3dvortex:
3DVortex Featured By Owner Jul 11, 2006
amazing, where did you find your inspiration? :)
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:iconpwm:
pwm Featured By Owner Jul 11, 2006
too cool!
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:iconbrokenfaerietales:
brokenfaerietales Featured By Owner Jul 9, 2006  Student
Very original. It's cool how the bodies go from polygonal to smooth. I also think it deserves DD. :)
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:iconwandering-abdal:
wandering-abdal Featured By Owner Jul 9, 2006
very nice indeed. colors well-fit. resolution good.

i may be mistaken but there seems to be a transition from polygonic to smooter as the human figure become more detached from the branch? the faces on the top seems smoother. i though you may emphasize that more only if that was the intended?

also, i was thinking that the main item is like a branch of a tree. so, instead of having just trees, leaves in the background, you may have replicas of the front branch. like a forest of trees growing human within. you may put leaves at the very far. just an idea.
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:iconjoker0720:
JoKeR0720 Featured By Owner Jul 9, 2006  Professional Filmographer
You, my friend... are awesome!
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:iconrebelassasin311:
RebelAssasin311 Featured By Owner Jul 8, 2006  Hobbyist General Artist
Yeah dude, another masterpiece, definately worth the DD, there's so much emotion!
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:iconwojtar:
wojtar Featured By Owner Jul 8, 2006
great work! :D
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:iconiatriki:
iatriki Featured By Owner Jul 8, 2006
I like the minimal poligonismus stuff! :)
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:iconsupa-daemonic:
Supa-Daemonic Featured By Owner Jul 8, 2006   Digital Artist
Very interesting. I like the way you've made the models look more polygonal, and that become smoother once they begin to reach the top of the wire structure they're attached to. It's good to see a 3D piece with style, rather than one going for straight realism. Nice work:).
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:iconjimmytheweed:
jimmytheweed Featured By Owner Jul 8, 2006
thats just brillient i love it :clap:
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:iconthepins:
ThePins Featured By Owner Jul 8, 2006  Student Traditional Artist
Awesome !
I think it deserves Daily Deviation. GREAT job !
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:iconkuroichoucho:
KuroiChoucho Featured By Owner Jul 8, 2006  Professional Digital Artist
This looks pretty unique. Nice job on the rendering
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Submitted on
July 8, 2006
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91.3 KB
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